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7 Days To Die How To Turn On Flashlight

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Proposed since November 23, 2018.

Flashlight
Flashlight02.png
Basic Information
Removed : {{{removed_version}}}
Group Decor/Miscellaneous
Category Weapon
Type Melee Weapon
Boodle Container
Gear Slot
Covering Attribute
Block Properties
Striking Points
Storage Slots
Lockable
Horizontal Back up
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Backdrop
Entity Damage 7.2
Power Set on Entity Damage
Block Damage six
Power Attack Block Damage
Range 2
Constructive Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute 65
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage 11.four
Power Attack Stamina Usage
Damage Multiplier: Earth 0.v
Harm Multiplier: Metal 0.5
Damage Multiplier: Stone 0.5
Damage Multiplier: Woods 1
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Backdrop
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Estrus Resist
Waterproof
Armor Rating
Elemental Protection
Consequence Protection
Mobility Reduction
Stamina Regen Reduction
Dissonance Increase
Consumption Furnishings
Effect on Fullness
Effect on Hydration
Outcome on max Stamina
Consequence on Stamina regen
Result on Health
Result on Max Wellness
Cures
Cure Percentage
Buff
Buff Outcome
Buff Duration
Dysentery Chance (%)
Characteristic Backdrop
Immovability (Min Quality)
Immovability (Max Quality)
Degradation per Utilize
Mod Type
Uniform Mods
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Toll
Max Stack 1
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable No
Material
Flammable No
Burn Time
Farming Backdrop
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through Crafting, Looting, Trading

Clarification [ ]

A Flashlight is an item which can be crafted at a Workbench or plant in houses and buildings around the map, usually inside Suitcases. It is possible to arts and crafts 1 and it tin exist acquired by scavenging and looting. It can be used as both a source of light, and a very weak melee weapon. A Flashlight cannot be melted or used as a source of Combustible fuel.

Uses [ ]

As a Tool [ ]

As a tool it tin be used equally a light source and is controlled past using the F key to switch it on and off. To exist able to use a Flashlight you must equip it and have hold of it in your paw, it can and then be used to cast light into dark areas. The downside to this is that, while you are using i y'all are unable to carry a decent weapon, leaving yous vulnerable to assail from Zombies. A better culling is the Helmet Calorie-free Mod, which tin can be put on headgear and commonly found on Mining Helmets, or a Weapon Flashlight Mod, which can be put on a gun.

As a Weapon [ ]

During combat a Flashlight is an ineffective short range weapon and tin kill an average Zombie with nine direct hits to the head or 17 hits or more to the body. It is more effective against a single Zombie and volition not be very effective when dealing with even a pocket-size group of Zombies at shut quarters. It can be used more effectively against single zombies when combined with the stealth of crouching to launch a sneak attack.

Used in [ ]

Crafting [ ]

Flashlights can exist used to craft Helmet Light Mods and Weapon Flashlight Mods, both of which provides a calorie-free source while still being able to equip a decent weapon to defend against zombies.

Recipes

The following recipes require Flashlight:

Particular Required Materials

Crafting [ ]

Crafted at a Workbench.

ForgedIron.png 1* Forged Iron At a
Workbench.pngWorkbench
for
00′ 42"
Produces
{{{yield}}}
[[File:|75px|link=]] {{{itemcount2}}}* [[{{{linkname2}}}]]
ElectricParts.png x* Electrical Parts
DuctTape.png 4* Duct Tape
ScrapPlastics.png 4* Chip Polymers
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* [[{{{linkname10}}}]]
Required Materials
Quality 1 Quality 2 Quality iii Quality 4 Quality 5
ForgedIron.png 1 1 2 ii iii
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ElectricParts.png 10 fifteen xx 25 30
DuctTape.png 4 half dozen eight 10 12
ScrapPlastics.png 4 half-dozen viii 10 12
[[File:|40px]] Expression mistake: Unexpected * operator. Expression error: Unexpected * operator. Expression error: Unexpected * operator. Expression fault: Unexpected * operator.

Notes [ ]

  • A Flashlight, every bit with all light sources, will not stop Zombies running at night.
  • A Flashlight cannot be used in conjunction with a Mining Helmet. The light will alternating betwixt helmet and flashlight.

Source: https://7daystodie.fandom.com/wiki/Flashlight

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